| |
Pilots of UPA |
| |
| |
| |
Soldiers of UPA |
| |
| |
| |
World of UPA |
| |
| |
| |
Comm Links |
| |
| |
| |
Structure |
| |
| |
| |
Expanded Universe |
| |
| |
| |
Information |
| |
 |
|
Rules
| |
-
2. Squad
Leaders: Squads make up most wings and consist of a collection
of members led by one squad leader. All squad leaders (SL) report
directly to their respective wing commander.
Squad leaders’ responsibilities include the following:
-
2.1. Recruiting
new members.
-
2.2. Verifying
that their members remain active.
-
2.3. Adding,
deleting and editing members and their information on the roster.
-
2.4. Verifying
that all squad roster entries stay current and accurate.
-
2.5. Appointing
an XO and supervising his/her job.
-
2.6. Appointing
a TO and supervising his/her job.
-
2.7. Supervising
the actions of his/her squad members.
-
2.8. Assisting
in the development of his/her members.
-
2.9. Promoting
squad members up to the rank of squad leader.
-
2.10. Reporting
all major disciplinary issues to his/her wing commander.
-
2.11. Handling
all minor disciplinary issues in his/her squad.
-
2.12. Reporting
to his/her wing commander on a regular basis.
-
2.13. Following
orders from the Supreme Council and his/her wing commander.
-
3. Executive
Officer: All executive officers (XO) report directly
to their respective squad leader.
Executive Officers responsibilities include the following:
-
3.1. Reporting
any deleted or reserved member in the XO’s squad to
the point of contact for the league or ladder that the squad
participates in.
-
3.2. Assisting
in the development of squad members.
-
3.3. Reporting
to his/her squad leader on a regular basis.
-
3.4. Various
other responsibilities that his/her squad leader deems necessary
to assign.
-
4. Training
Officer: All training officers (TO) report directly to
their respective squad leader.
Training officers responsibilities include the following:
-
4.1. Primary
point of contact for all training matters in his/her squad.
-
4.2. Developing
the squad members' gaming skills.
-
4.3. Approving,
modifying and deleting submitted tips in the Talon Academy.
-
4.4. Reporting
to his/her Squad Leader on a regular basis.
-
4.5. Various
other responsibilities that his/her squad leader deems necessary
to assign.
-
5. Member:
The most important position in UPA is the member. Obviously without
our members, our organization would not exist. Because of this,
the greatest burden is placed on each of our members regardless
of rank or position. But it is also here that each of us can have
the GREATEST FUN. We think this is a fair trade
off. As a member you will be expected to do the following:
-
5.1. Chain
of Command: Each member is expected to learn the
Chain of Command. Your commanding officer(s) (CO) is your
squad leader (SL) in any of the games you are playing. Any
communication regarding official business regarding the game
in question should be brought to his/her attention. You must
contact and gain your COs’ approval in order to do the
following:
-
5.1.1. Address the Supreme Council and/or your wing commander
directly.
-
5.1.2. Request
a transfer to another squad.
-
5.1.3. Request
consideration for a leadership position (such as if a
new squad leader opened).
-
5.1.4. Report
a problem with another member (UPA or otherwise) to your
squad leader. Your squad leader is responsible for handling
minor issues and reporting any major disciplinary issues
to the wing commander. In the case of major issues, the
wing commander will discuss what action to take with the
Supreme Council.
-
5.1.5. Gain
approval for a leave of absence (extended leave for personal
reasons).
-
5.1.6. Recruit;
any member who has obtained the rank of flight officer
and the permission of their squad leader may participate
in the recruiting process.
-
5.2. Learn
and strictly abide by the code of conducts of all the ladders
and leagues that you participate in. If you are not aware
of the code of conduct of any other ladder or league for the
game or games you play, consult your squad leader(s). There
will be no exceptions in failure to abide by these rules,
and it will result in at least a demotion.
-
5.3. Conduct
yourself in a manner that reflects positively on UPA.
As UPA becomes larger, more talented, and more respected,
there is little doubt that we will become the target of harassment
and improper phrases. If this happens to you, you are to IGNORE
those taunts. Do not lower yourself and thus UPA into unnecessary
and immature arguments, shouting matches, or other unbecoming
behavior. Remember that others are constantly watching us
and a great deal of their opinions of us come from our perceived
actions. It is sometimes necessary to lose a battle in order
to win the war. If the harassment reaches a point where it
interferes with your game play, please log the incidents in
question by making screenshots and report these to your CO(s).
-
5.4. Conduct
yourself in a manner that identifies you as a respectable
member. This involves respecting others, both UPA members
and non-UPA members, as well. Calling names and insulting
others on any of the UPA message boards or other public areas
is unacceptable.
-
5.5. We expect
you to act maturely and truthfully as a member. Dishonest
actions are NOT tolerated and are grounds for a discharge.
-
5.6. Support
UPA and its allies. This goes for participating in organized
events such as a war, simple 'pick-up' games, and other events
that you are asked to take part in. This also extends itself
to voicing your opinion honestly and fairly in squad matters
and discussions.
-
5.7. Conduct
yourself as a good sport. It doesn't matter if you've just
humiliated, been humiliated, or had a close game with a UPA
member, one of our allies, or a hated enemy. Being a good
sport promotes the entire gaming community. As members of
this community it is our obligation to make it a fun place
for ourselves and others to play. Besides, no one likes a
sore loser or a gloating victor.
-
5.8. Keep
your squad leader(s) up to date on all relevant business regarding
your current status, your squad, and any wing, UPA-wide or
external events of which you become aware.
-
5.9. Identification:
As a member of UPA you are entitled to wear the badge “UPA_”
in front of your user name. When acting in any UPA capacity,
you are required to identify yourself clearly and correctly.
Forging messages as other UPA members on the message boards
or elsewhere will not be tolerated.
-
5.10. Security:
To protect UPA members a user name password coupling has been
developed for each member on the roster. This coupling is
used to identify you to UPA Automated Systems. Members may
make changes to their password by going to UPA User Database
Services. It is the responsibility of the individual member
to choose a password sufficiently random and 'un-guessable'
so that their password cannot be hacked. Good passwords should
be eight characters in length, contain mixed case letters,
at least one number and one special character. Note: semi-colons
(;) are not allowed in passwords. Hacking another members password is grounds for a discharge. Members are responsible
for all transmissions made under their user name.
-
5.11. UPA NEWS:
As a member you are required to check the message boards and
the news on the UPA homepage on a regular basis. This will
constitute our primary communications site.
-
5.12. UPA
is a gaming club. It is not involved with any illegal actions,
like sharing and distributing warez, crackz, cheatz or similar
"filez," nor do we support it. Promoting any of
those actions on any of UPA's message boards, homepages or
open chat areas is an act that will be strictly disciplined.
-
5.13. All members
are required to check in with their CO(s) at least every two
weeks unless a prearranged "leave of absence" has
been granted. Failure to do so will result in your being removed
from your squad position.
-
5.14. As UPA
is incorporating new games from time to time, it is harder
to maintain a rule against multi-clubbing. Therefore the rule
concerning multi-clubbing is as follows:
-
5.14.1. You may join any club you want. If this club also maintains
presence in any of leagues or ladders UPA is a part of
and supports any of the games UPA supports, you MUST contact
your commanding officer(s) and inform him/her about the
situation to avoid any conflict of interest.
-
5.14.2. Under
no circumstances are you allowed to play against a member
wearing the UPA uniform in any events.
-
5.14.3. For
identification reasons, you have to use the same name
which you are using in UPA.
-
5.14.4. You
MUST maintain regular participation in all UPA games that
you are in a wing or several wings to participate for.
-
5.14.5. Those
discovered violating against any of these rules will be
dismissed from service to UPA.
-
5.15. As a
condition of membership, all new members are required to sign
up in the Recruiting Office themselves. Failure to do so is
grounds for immediate dismissal from UPA. Those existing members
found to have signed up for another person will be disciplined
strictly.
-
5.16. Only
one UPA account per individual is allowed. If discovered having
more than that, you will be deleted and banned immediately.
In the case of two or more family members sharing the same
computer wanting to join, the Supreme Council must be informed
of the situation as to avoid misunderstandings.
-
5.17. Reserves:
Members who are unable to play one or more games for an extended
period of time may be placed on the reserves list.
-
5.17.1. The reserves list is designed as a place that a member
who is unable to compete for a period of time but still
wants to retain their membership can reside until such
a time as they can resume activity.
-
5.17.2. Reserves are not to be used as a place to dump inactive
members. Inactive members will simply be deleted.
-
5.17.3. Members
who require extended periods of leave (longer than two
weeks) may ask their commanding officer(s) for reserve
status.
-
5.17.4. Each
squad leader is responsible for placing members in their
squad on reserve.
-
5.17.5. Reactivation
from reserves requires approvals from the wing commander
of the wing and the squad leader of the squad a member
wishes to be reactivated in. This reactivation has to
be requested at the Transfer Officer.
-
5.17.6. When going on reserves, a position in a member’s
old squad is NOT held for him/her. When
reactivated he/she will be placed in the squad that member
asks to be transferred to only if there is enough room
in that squad and if the squad leader of that squad approves
the transfer.
-
5.17.7. While
on reserves, a member is not permitted to compete in UPA
events and UPA Tog Dog, and is not permitted to participate
recruiting.
These rules have been sanctioned by
the UPA Supreme Council
Composed and revised by UPA_GoldLeader and UPA_Celeborn |
| |
|